Something to look forward to: Necromunda always seemed ideal for the shift from Games Workshop tabletop title to computer game, however a really buggy Necromunda: Underhive Wars arrived in 2015 to primarily bad reviews. A new FPS set in the same Warhammer 40 K universe looks quite unique.
Focus House Interactive and StreumOn Studio have announced Necromunda: Hired Weapon. Rather than being turn-based/tactical, this is a full-on first-person shooter in the same mold as Doom and Titanfall 2– it even has wall-running, double-jumps, and a wrist-mounted grappling hook.
Employed Weapon sees players take control of a fugitive hunter helped by a mechanically boosted pet called a cyber-mastiff, which you control (to an extent) utilizing a chew toy that looks like a big rat.
Being a fugitive hunter, gamers choose agreements entrusting them with getting rid of the hive city’s most well-known gangsters and mutants. Finishing these bounties earns money that can be invested in upgrades: “Whatever from your brain to your legs to your animal dog can be improved as you gather money from your contracts.” You can likewise upgrade your pet robotic canine.
The impressive-looking trailer reveals some of the recognizable characters from the minis variation of Necromunda, including the all-female Eschers gang, hulking Goliaths, Orlocks, and Ambots– the cybernetic constructs used for heavy mining.
Entitles based upon Games Workshop properties have actually been pretty hit-and-miss in the past. We’ve had greats such as Warhammer 40 K: Area Marine, Total War: Warhammer, and Vermintide, in addition to duds that consist of Dawn of War 3. The group behind Necromunda: Worked with Gun has experience in this location, having previously made Area Hulk: Deathwing, the boosted edition of which has a “Mainly Favorable” rating on Steam.
Necromunda: Hired Weapon gets here on PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S on June 1.