TL; DR: City Exodus is getting a free visual upgrade for individuals who have had the ability to get their hands on the latest gaming hardware. You may remember that City Exodus was amongst the very first titles to include ray tracing, even if the hardware offered at the time was somewhat underpowered and could not do it total justice.

Screenshot above displays Metro Exodus Enhanced Edition’s brand-new visual effects

When we evaluated Metro Exodus at launch, even the RTX 2080 Ti had a hard time to keep a locked 60 frames per 2nd at 1440 p with ray tracing effects. 4A Games did pledge that City Exodus would get a complimentary, next-gen upgrade for PC players as well as next-gen consoles.

Today, the studio announced the Metro Exodus Boosted Edition, which brings a “fully ray traced experience” that takes advantage of the newest hardware (which is infamously difficult to get thanks to scalpers, miners, and other supply issues). Mac and Linux players are likewise getting the video game this spring.

City’s dev studio says it has built a brand new, fully ray-traced lighting pipeline that permits a host of new optimizations and visual upgrades to ray-traced worldwide lighting, emissive lighting, and temporal restoration innovation presented with the initial release.

For Nvidia card owners, there’s also support for the much-improved DLSS 2.0, but there’s no word if the video game will support AMD’s upcoming equivalent that is based upon DirectML.

It deserves keeping in mind that Metro Exodus Boosted Edition will be a different download, as this isn’t simply a spot for the base game. The specification requirement to run the new game is to own either an Nvidia RTX graphics card or an AMD Radeon 6000 series graphics card, otherwise it just will not introduce.

For console owners, the Improved Edition will not consist of innovative ray tracing reflections, however will sport the rest of the visual upgrades consisting of 4K textures. Load times need to be faster thanks to optimizations included particularly to make the most of the storage architecture on the new consoles. And there’s also included assistance for some platform-specific functions such as spatial audio on Xbox Series X/S and haptic feedback on PlayStation 5’s DualSense controller.

4A is aiming for the Enhanced Edition to perform at 4K 60 FPS on PlayStation 5 and Xbox Series X with ray tracing enabled, while the Xbox Series S will only be able to run at 1080 p 60 FPS. Many of you will no doubt value the capability to change the FOV, which will be possible on all consoles.

There is no set release date for consoles yet, 4A Games has actually planned to introduce Mac and Linux variations of the video game, starting with the macOS version in March. The PC release will be unleashed this April or May.


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